Patch Notes! 09/26/2018

Changes:
- A confirmation window will now appear when you will close down your vendor mini-house.
- It will now be possible to setup your vendor mini-house, while hiding the character around you with Shift + Z.
- The Academy Master now has the option to kick players from the Guild Academy.
- The size of the mini pet “Gamigo Party Avanas” has been increased.
- The following information will now include the year in the displayed information:
- Online status of your partner
- Wedding anniversary date
- Last connect in the Friend list
- The Friend list max capacity has been increased to 150.
- The text displaying the number of members online in the Guild academy interface has been changed for clarity purposes.
Bug fixes:
- A bug where the quest item “Sound receiver” from the gamigo party quest was still dropping ingame has been fixed.
- A bug where the disabled auto-sort icon will still remain on the screen after minimizing the inventory interface has been fixed.
- Roumen map artwork is now shown correctly if you select the map via dropdown menu in the map interface.
- A bug where options in Game Settings would disappear after opening the Shortcut Settings window has been fixed.
- Numerous stability fixes have been applied. If you experience any client crash, please check the following directory C:\Users\YourUsername\AppData\Roaming\FiestaOnline. (Replacing YourUsername with your computer name and send the report to fiesta.us@gamigogroup.com
- Several translation issues have been fixed.
In this round of the Class Rebalance, we have readjusted several skills across all the classes of Fiesta Online based on the community feedback. Of course, there will be more changes coming afterwards and as usual, we would like to read your feedback about the recent changes. However, please note that some of those changes might not be final based on the feedback we will receive.
In addition to that, we have reset all the skill empowerment for all characters ingame. Meaning that you will need to empower your skills once more when the servers are back online.
Have fun trying out the changes and don’t hesitate to share your feedback!
Advent
- The damage of the spell has been increased.
- Stun duration has been increased from 2 seconds to 5 seconds.
Ascension
- The damage of the spell has been increased.
- Cooldown of the spell has been reduced from 60 seconds to 30 seconds.
Light Explosion
- The damage of the spell has been increased.
Light Wind
- The damage of the spell has been increased.
Moonlight
- Cooldown of the spell has been reduced from 300 seconds to 180 seconds.
Claw Lunge
- The damage of the spell has been increased.
- The poison damage of the spell has been increased.
Harsh Blow
- The damage of the spell has been changed from magical damage to physical damage.
Soul Trap
- The damage of the spell has been changed from magical damage to physical damage.
- Cooldown of the spell has been increased from 30 seconds to 35 seconds.
Cruel Claw
- This spell will now reduce the aim of the target for a duration of 10 seconds.
Life Tap
- This spell now recovers Health Points using Mana.
- Cooldown of the spell has been increased from 15 seconds to 40 seconds.
Ice Blast
- The damage of the spell has been increased.
Fire Ball
- The damage of the spell has been increased.
- Cooldown of the spell has been increased from 15 seconds to 17 seconds.
Lightning Blast
- The damage of the spell has been increased.
- Starting from the spell Lv. 4, it will apply a debuff that reduces the evasion of the target.
- Cooldown has been increased from 15 seconds to 20 seconds starting from the spell Lv. 4.
Frost Nova
- The damage of the spell has been increased.
Inferno
- The damage of the spell has been increased.
Magic Burst
- The damage of the spell has been increased.
- The range of the spell has been increased.
- The number of targets has been increased from 10 to 15.
Multi-Shot
- The damage of the spell has been increased.
- Cooldown of the spell has been increased from 7 seconds to 10 seconds.
Power Shot
- The damage of the spell has been increased.
- Cooldown of the spell has been increased from 7 seconds to 9 seconds.
Aimed Shot
- The damage of the spell has been increased.
Heal
- The amount of heal of the spell has been increased.
- Cooldown of the spell has been increased from 3 seconds to 4 seconds.
Extinguish
- The damage of the spell has been increased.
- Cooldown of the spell has been reduced from 10 seconds to 8 seconds.
Awaken
- The amount of heal of the spell has been increased.
- Cooldown of the spell has been increased from 9 seconds to 12 seconds.
Recover
- The amount of heal of the spell has been increased.
- Cooldown of the spell has been reduced from 30 seconds to 24 seconds.
Invincible
- The amount of damage absorption has been reduced at lower levels and increased at higher levels.
- Cooldown of this spell has been reduced from 120 seconds to 90 seconds.
- After using 5 skill points on the spell cooldown, it will now reduce 30 seconds instead of 5,4 seconds.
Bash
- The damage of the spell has been increased.
- Cooldown of the spell has been reduced from 6 seconds to 4 seconds.
Bleed
- The damage of the spell has been increased.
- Cooldown of the spell has been reduced from 10 seconds to 8 seconds.
Trip
- The damage of the spell has been increased.
- Cooldown of the spell has been reduced from 15 seconds to 10 seconds.
Vitality
- The damage increase and defence decrease effects granted by this spell has been readjusted on all levels.
Toughness
- The block chance of the spell has been reduced.
- Cooldown of the spell has been increased from 6 seconds to 60 seconds.
Mock
- Cooldown of the spell has been decreased from 25 seconds to 20 seconds.
- Starting from the spell Lv. 4, the aggro generated has been increased.
- Started from the spell Lv. 4, the range has been increased.
- Starting from the spell Lv. 4, the number of targets has been increased from 10 to 15.