Patch Notes (06.07)

Hey Isyans,

It’s once again time for a smaller quality of life patch while you wait for the release of the big dungeon currently in testing phase. The changes are focused on addressing some community wishes, making some KQs more viable again (since KQs are more fun than repeats) and further improving the economy of the game. The below changes will go into effect during the June 7th maintenance.

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Client version: 1.02.337
Premium items have been extended for the duration of the maintenance.

Bug Fixes:

- Transportation in the Snow (Repeat) The questline requirements for drops has been reduced from 20 to 10 previously but the questline itself told you that you need 20 items instead of 10. This has been fixed.
- Prune the Garden (Repeatable)
The EXP changes were not applied correctly as per last patch.
They now reflect the correct EXP with the boost mentioned in the last patch (EXP increased from
230055032 to 469209688)

Adjustments & Changes:

The Buff NPC. While we do not encourage bot usage in any way or form and said bots have been permanently banned from the game, we have mentioned in the previous dev update that such a permanent NPC was already in the works. With this patch, you will find the Buff & Heal NPC located in Elderine, Uruga, Alberstol and Celestial Gardens.


Simply walk to the NPC and you will receive a HP buff (1 hour) and be fully healed.

Kingdom Quest Changes:

We have all become very used to doing grindy repeats and given the amount of EXP that can be obtained through leveling, this makes certain KQs in the game just not a viable option anymore. A shame really, as KQs and Teamwork can be a lot more fun than heavy repeats. As such, some KQs have gotten EXP boosts to compete against repeats at those level ranges. “Spider KQ is just not worth it…” – I think not!


Reduction:

Sorah's Catacomb (lvl 95 – 109) The Stone Rewards (Bless Xir & Lucky Xir) have been reduced to 1 instead of 3. They no longer have a 100% drop chance, it has been reduced by 25%. Reason: Reduce the amount of AFKs in this KQ who only do it for the stones. Adds value to production and they can still be found in random treasure chests.

Stone Production Materials:
This has been a consistent request from players since the rollout of RotG and it has been neglected far too long. Below are the changes made to Materials needed for Stone Production.

Perfect Dusts -> Increased the chance to drop from monsters in RotG from 10% to 15%.

Drop Chances of Materials from Ores:
Platinum Ore (Normal Quality) -> Changed to 50%
Platinum Ore (High Quality) -> Changed to 20%
Diamond -> Changed to 15%

Cyral now has a 100% drop chance of either Platinum Ore (Low Quality), Platinum Ore (Normal Quality), Platinum Ore (High Quality) or Diamond.


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