As far as the toxicity of the fiesta player base? PvP is to blame...as that’s where it all stems from.
Whomever’s pocket is deeper wins.
Take away pvp, take away over half the drama.
You're joking right? If you take pvp away, there's literally nothing for capped players who have reached full end game to do. Do you genuinely think there is zero drama outside of pvp regardless? Have you ever been to a raid when there is more than one guild competing? I'd say there's just as much toxicity, if not MORE toxicity in competitive raids when compared to fbz drama.
If you take pvp away, you lose 80% of the players on Isya. What does that do for gamigo? It kills their game completely. Want an example? Approxmiately a year ago, gamigo changed how skills work for every class, but most drastically they changed how skills interact within the fighter class. During this time, the game was a ghost town, even on Isya. They reverted this change not even two weeks after they made it to begin with, literally EVERY single fighter complained and many stopped playing entirely during this time.
There are people with characters specifically sc'd solely for the point of pvping, some with numerous characters sc'd specifically just for fbz/pvp content. There are people who do not farm or do any pve content whatsoever. What do you expect them to do? Dance party in uruga?
You're complaining about "pockets being deeper" on fiesta? The whole game is p2w, it has been for the past 10 years. Get used to it. Regardless of how much a player can hammer/how much sc they use, if someone is willing to play at cap, more likely than not they have $$ to throw around to at least sc their character. And if they're able to get to that point, as long as they don't have the worst possible gears possible skill>gear in the end.
You got a brain? Use it.