Look, you can argue your points all day, and all night long. Silently, your guild(s) are probably front runners and yall enjoy those GT rings *shrugs*
Good for you.
You don't seem to be understanding that guilds don't do it only for the rewards, but also for pure fun. So you can laugh at the GT rewards all you want, it doesn't matter and this thread is not about changing the rewards. (GT necklaces are actually very popular for raids now, for your information).
Warpy's suggestions and just RAISING the limits higher will still be worked around as its utterly easy to obtain 100 these days. One can simply reach 100 in a matter of a WEEK or TWO with the greatest of ease. So that counters that.
If the requirements were raised substantially, the issue would become less. There would still be a few ghost guilds, but the bracket wouldn't be dominated by them every week. The current requirements, as posted by Cupcake, are 10 level 100 characters. That's a joke.
How is it complex? Simple Checks. Added line or two of code to generate a "flagged" system for the guilds total completed spammed daily quests. Points earned. More Points = Obviously ACTIVE.
New "check" added instead of the Recall...don't got at least X 100's on? You Forfeit. - That's about a few lines of code...ADDED to the already existing Recall Check.
Disabling Combat? Simple. Copy and Paste from Spring Battlefield. Add a few disabling consumables, True Damage consumables (i.e. hits for a 100% guaranteed amount of HP no matter what), and add some script in so that X color entering the facility of the opponent's base gets hit for X Damage per second, and disables any and all buffs, relics, and active boosts (i.e. Endure, Immune, Scrolls, Pots, Etc.)
You keep adding things to your suggestion as we go on, making it more complex than just raising the requirements. I still can't understand why you want to make another Spring Battlefield when that KQ never gets participation. I understand you most likely don't PvP/GT or don't like it, but as I stated before PvP is a huge profit income for Gamigo. Getting rid of that aspect in GT is unintelligent. Ever since GT was announced it was PvP as it is now, taking that away will ruin a long time loved activity from Fiesta. It's simple: If you don't like PvP you don't have to do GT.
The quest point system is a simple If And Or Then type of scripting...to best put it for those without technical know-how.
ANYONE can code C#, C++, HTML4, HTML5, and the lowly Java.
Just takes a lil patience, but once you understand the concepts...that's it.
I don't understand scripting, and won't act like I do. From my perspective it doesn't seem easy. However, since you obviously know what you're doing , I think you should explain it in greater detail so we can all understand. Maybe then we will start to understand your idea.
I poke people, and look what happened...I got your attention and you responded rather...diligently?...to put it kindly.
Just like I got the attention of some of the Whales on a few other topics and ideas that I have thrown out there, and the massive amount of backlash received (similar in nature of your posting) explains quite a lot honestly.
Quest Point system or Bust.
Thanks, I am happy I responded so swiftly. Especially when someone is being so rude to everyone else so their point comes across. I believe the backlash you receive is because of your attitude, calling people "jerktards" and "whales." While those are.. interesting insults, they aren't exactly ways to get people on your side.