I was talking about level 85-95 players that actually need/are in the level range of rock stone, of course if you're a level 135 cleric in +3 greens you can survive rock stone.
What I consider "balance" isn't making things "easy" but "do-able by every class properly geared with little to no SC" if something is only do-able with 2 classes out of the 6 unless you're SCed out the wazoo then in my opinion that would be IMBALANCE.
Classes (aside from crusaders) are meant to specialize in certain aspects this would but simplistic but, a fighter in tanking, a mage in magic damage, an archer in ranged physical damage, a cleric in healing and support, a trickster in close ranged physical damage, and a crusader is meant to be decent at all of the above.
If a fighter in proper gear with a party can't tank it then that's imbalance. Do you understand what I'm trying to say?
Not that I see many archers or mages killing rock stone solo or in a party without a killer anyways...but yeah I agree it shouldn't be a repeat, there should be better options anyways, just trying to make a point.
I never said I did it as a lvl 135 cleric in fact I haven't killed it on my cleric since I was like 120 for a friend.
I meant I killed it in my low lvl 9x as a cleric in +3 greens. It is possible. Even easier when you have a party of people, specially ones who can kite or stun, though not sure on his resist anymore. This was back when he was only in the cave too, so a lot less space to maneuver.
The point is not to solo the gosh dang monster. Get a party and coordinate. Why should the game have all mobs be balanced for soloing? It should not. Some mobs SHOULD be harder, and SHOULD require a party.
And I disagree that is should not be a repeat. I do think it is FINE as a repeat and FINE the way it is. I am also fine with people asking for help from killers if they cannot find a group to do it with. Plenty of quests do this, plenty of people do it. It helps with good will and generating a community in this game.
If someone wants to solo everything, there are other avenues available to them to level and do so. The game is not SOLO-ONLINE it is Fiesta Online, as in fiesta=party. And please don't misconstrue this as well, I like soloing on my own sometimes too, but I don't think the game should be balanced around a solo attitude. There is a difference between when like clerics ask to be able to solo more effectively from demanding every single quest and mob be solo-able. Just look at other games that do that and you see there is no community. Or not much of one. Fiesta offers so many DIFFERENT paths and that is appreciative (though in higher levels there are not as many leveling paths but that is because you are hitting end game content).