Would you like to have a Market system in Fiesta ? 23
Yes (17) 74%
No (6) 26%
Just like many players in this game, we all try to keep up with the economy and try to make money in order to afford the gears we need (PVE) or want(PVP), except the system is kinda flawed at the moment for many reasons.
1. No way to search across the server, we have to go from town to town to seach the vendors. Thank go the search function was added a while back, but it not perfect.
2. System only include those vending in vendor, and not necessarily all the vendors on server (some may be offline, or questing, raiding, farming, etc)
3. The server instability (constant disconnect or binning) is preventing many player (who can) from remaining online to vend for a reasonnable amount of time.
Yes the trade system and vendor system can be useful for quick exchanges, but it not ideal to purchase/sells rare items, heck it not at it best even for basic items.
I do not know if this was ever considered by the game team, but would it be time to consider creating a market via a npc. a market where player would be allowed to deposit items (to sell or purchase) and set and sell/buy price. Market would then be accessible by all 24/7 (wether your online or not) and market would hold a seperate bank account where money would be deposited from items sold or to purchase items. This would solve many of the issues above. Market would have to be server wide and could have a search feature.
Ofc, in order for Gamigo to benefit from this system, a limited amount of items (up too five for example) could be put in place with SC items to increase your number capacity just like it is with houses. Ofc, this system would be in addition to the vending/trading system already in place.
Market could even be set with either a bid/buy now price system for those wanting to get the maximum out of the value of the rare items, basicly like a auction house with a set amount of time and maybe even a minimum price for auction to end or be closed. (Removed rejected by Gamigo in the past)
Ofc, those are all details. But in a game where the players base are either scarce or on server where items/players go by 24/7 365 days a year, and in a game with let say less then stable connection, this could be a win win solution for both Gamigo and the players.
What are your toughs, and GM, could this be considered ? Thank you.