I've seen the blues, and if they bind, it sure doesn't say so in the sale window.
So, theoretically, these COULD be bought/vended, which would no doubt bankrupt every single Cleric in Isya.
I did compare the stats between the arena blues and the dungeon blues, but more on that in a second. They're not total duds, but there are trade-offs.
Edit: Full analysis added below.
So I ws poking around in Uruga, taking a look at the Templar blue sets that are on sale for Arena coins only. You'd think, at first blush, that sans stat boosts, off-the-rack blues aren't all that impressive. But then I took a look at the baseline numbers for the 100 and 110 HK blues. The 100's I've got bound, the 110's I'm waiting to level into. Anyway, following are the baseline stats--no stat boosts--and set effects. Note that I'm comparing full set to full set, and not piece to piece.
Advanced Trust (Levi 100 set):
Helm: Def 297, MDef 169, Aim 70, Eva 120
Top: MaxHP 600, Def 451, MDef 259, Eva 172
Pant: MaxSP 1000, Def 343, MDef 198, Eva 139
Boot: Def 261, MDef 149, Eva 107, Crit 7.0
Totals: Def 1352, MDef 775, Eva 538
2 Set: CD, Invinc
3 Set: Power, Mighty Chop
4 Set: SP, silence
Arena 100 off-the-rack:
Helm: Def 296, MDef 168, Aim 70, Eva 147
Top: +800 HP, Def 452, MDef 257, Eva 211
Pant: +1000 SP, Def 343, MDef 197, Eva 170
Boot: Def 260, MDef 148, Eva 131, Crit 7.0
Totals: 1,351, MDef 770, Eva 659
2 Set: Power, Recover
3 Set: SP, Invigorate
4 Set: Duration, Invigorate
Difference on Arena set: Def -1, MDef -5, Eva 121, HP 200, SP 0, Crit 0, Aim 0
Analysis: This one REALLY depends on the stat boosts of whatever LN set you can find. The Def and MDef numbers are essentially a wash, with the Arena set giving a good bonus to Eva and HP. Moreover, the Arena set kicks up Invigorate, which generally doesn't pull agro. On the other hand, the damage boost and faster Invincible might be useful in some situations where the Recover and Invigorate boost may not be.
I think this really does come down to the stat boosts and set effect preferences. Any decent SPR or END boosts anywhere on the LN set would negate the slight defense penalties of the Arena set. However, using a 100 Arena set does get you the Invigorate bonus that you'd have to go down to a 95 (Advanced Holy) set to get. So, not bad.
Holy (110 Magrite):
Helm: Def 384, MDef 364, Aim +90, Eva 183
Top: MaxHP +900, Def 586, MDef 555, Eva 262
Pant: Max SP 1200, Def 445, MDef 424, Eva 211
Boot: Def 337, MDef 319, Eva 163, Crit 8.0
Totals: Def 1752, MDef 1662, Eva 819
2 Set: Power, Recover
3 Set: SP, Invigorate
4 Set: Duration, Invigorate
Templar 110 off-the-rack:
Helm: Def 516, MDef 168, Aim 70, Eva 209
Top: HP +1000, Def 789, MDef 257, Eva 300
Pant: SP +1200, Def 599, MDef 197, Eva 242
Boot: Def 453, MDef 148, Eva 186, Crit 8.0
Totals: Def 2357, MDef 770, Eva 937
2 Set: SP, Sacrifice
3 Set: CD, Awaken
4 Set: SP, Awaken
Difference: Def 605, MDef -892, Eva 118, Aim -20, Crit 0, HP +100, SP 0
Analysis: So, a higher Defense, lower MDef, a decent Eva boost, and a few extra HP. It's also easier to cast Awaken, which is a fast heal. The Holy Set, though, kicks up Recover, and also does quite a number on Invigorate--which, if you get Wall 3 at 110, REALLY makes Invigorate run long.
Still a trade-off, though. The Arena set makes it easier to keep firing of Awaken. That's a high-agro skill, but up against physical-damage mobs, the extra Def and Evasion could conceivably carry the day. The obvious problem with the Arena 110 is up against magic users. Not even a full SPR build can make up the difference on THAT one.
My personal preference is Invigorate, so given a choice, I'll personally stick to my Holy Set full-time once I get there.
Anyway, that's the difference I've got between the 100 LN and 110 Magrite blue sets for HolyKnights, compared to the Arena sets in Uruga.
Those of you who have access to FULL SETS at other levels and other classes, let us know what you get. Remember to compare full set to full set, baseline numbers ONLY.
This post has been edited 1 times, last edit by "Windholder" (Jan 9th 2014, 7:35pm)